I've managed to finish up the Stealth System and the upgrades for the two previously released Magic Schools. Additionally this update includes 2 new sheets: Exp...
After some playtesting and work on different other projects i decided to overhaul the Conflict system to add an element of risk to it. Most noteably the Concept...
Just letting you know that The Abilities Keyword is being switched around to Traits to clarify a number of things. Not all sheets have been updated so far but i...
I'll have to admit this one snuck up on me as well... No seriously, I was playing some other pen&paper with my regular group and I just ran stealth as usual whe...
I've took the liberty to update Tactical conflict again (there may still be some typos in there) to take out all the Gear related things and put them on their o...
I've taken the time to implement some additional playtest feedback into already released sheets. With the exception of one change, all other changes are really...
I've just released the Archetypes document! They required a little more testing than I initially thought, but here they are. I'm relatively happy with how they...
Hello there! This post is intended to give you a general heads up of how development is going and what is currently in focus: Necromancy unleashed I've taken th...