View all by Salynrad
Salynrad
Follow Salynrad
Follow
Following Salynrad
Following
Add To Collection
Collection
Community
Devlog
Related games
Related
Stakes Tabletop RPG System
←
Return to Stakes Tabletop RPG System
Devlog
Stealth & Magic Overhaul, New Sheets
September 11, 2023
by
Salynrad
#update
I've managed to finish up the Stealth System and the upgrades for the two previously released Magic Schools. Additionally this update includes 2 new sheets: Expanded Harm ...is a subset of rules relat...
Continue reading
Overhauled Conflict and rewrites
August 25, 2023
by
Salynrad
After some playtesting and work on different other projects i decided to overhaul the Conflict system to add an element of risk to it. Most noteably the Concept of Turns and Rounds has been removed, t...
Continue reading
Moving to Traits, fixing errors
January 25, 2023
by
Salynrad
Just letting you know that The Abilities Keyword is being switched around to Traits to clarify a number of things. Not all sheets have been updated so far but in case you are wondering, both Abilities...
Continue reading
Stealth Release & GM Sheet Revisited, Rights etc.
January 16, 2023
by
Salynrad
1
I'll have to admit this one snuck up on me as well... No seriously, I was playing some other pen&paper with my regular group and I just ran stealth as usual when it occurred to me that I haven't yet a...
Continue reading
Formating and Bringing order to the realms
January 03, 2023
by
Salynrad
1
I've took the liberty to update Tactical conflict again (there may still be some typos in there) to take out all the Gear related things and put them on their own sheet. What you will find instead is...
Continue reading
Update 1.1 - Abilities & Elemental Magic
November 16, 2022
by
Salynrad
1
I've taken the time to implement some additional playtest feedback into already released sheets. With the exception of one change, all other changes are really minor and I won't do a full changelog fo...
Continue reading
Archetypes released & Tactical Conflict Available to everyone
November 03, 2022
by
Salynrad
I've just released the Archetypes document! They required a little more testing than I initially thought, but here they are. I'm relatively happy with how they turned out and i hope you enjoy them as...
Continue reading
What's in the works
September 22, 2022
by
Salynrad
#design, #upcoming
Hello there! This post is intended to give you a general heads up of how development is going and what is currently in focus: Necromancy unleashed I've taken the liberty to release a vertical slice of...
Continue reading