Update 1.1 - Abilities & Elemental Magic
I've taken the time to implement some additional playtest feedback into already released sheets. With the exception of one change, all other changes are really minor and I won't do a full changelog for them just yet:
- Core Sheet - Strain: Players can now decide whether they prefer to gain a Condition or face narrative consequences for straining themselves. The GM has the last say on this but in general this is aimed at more roleplay-focused groups.
Abilities
You can use the Abilities on this sheet directly in your game for your characters or you can use it as an inspiration and guideline on how Abilities are meant to function. I hope you like it!
Elemental Magic
I really liked how this one turned out in the playtests so i decided to release the Magic sheets as i go.
Currently both Spatial Magic (a mixture of telekinesis and dimensional displacement related things) and Sigil Magic (conjuration and domination) are close to being finished and I intent to release them together with the Chase Rules soonish.
Playtesting magical schools in a natural RPG environment turns out to be a little difficult as my playtesters don't want to create new characters from new magical schools all the time so some of these things are "balanced" around gut feeling.
Elemental Magic in particular also feels a bit gamey and relies a lot on the Tactical Conflict expansion (the Area Effects section in particular) and I'm not 100% happy with the alternative Rules that try to circumvent this system. If I have an epiphany on how to do it better (or if you do first please let me know) I will come back to this and modify it . A lot of the Spells in this System are intended to be a boilerplate to build your ideas upon to have a fun game.
That's all for now!
Hope you enjoy the game.
Files
Get Stakes Tabletop RPG System
Stakes Tabletop RPG System
A RPG System where the Players decide the odds and risks of their success and face the consequences
Status | In development |
Category | Physical game |
Author | Salynrad |
Genre | Role Playing |
Tags | Print & Play, Tabletop, Tabletop role-playing game |
Languages | English |
Accessibility | High-contrast |
More posts
- Stealth & Magic Overhaul, New SheetsSep 11, 2023
- Overhauled Conflict and rewritesAug 25, 2023
- Moving to Traits, fixing errorsJan 25, 2023
- Stealth Release & GM Sheet Revisited, Rights etc.Jan 16, 2023
- Formating and Bringing order to the realmsJan 03, 2023
- Archetypes released & Tactical Conflict Available to everyoneNov 03, 2022
- What's in the worksSep 22, 2022
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